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DEVELOPMENT

To do:

1. Explore the interface between the cafe and cinema/gathering space, and between the cafe and the canal (and canal path)

2. Decide on the general layout of the housing area.

3. Elaborate on how the outdoor spaces, distinguishing between spaces of transition (walkways/arcade) and 'outdoor rooms'

4. Decide on the cinema space layout/projection/orientation/flexibility

5. Explore how entrances/exits work, for public/private areas-(box office, entrance to archive) as well as the arcade space, and service entrance.

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© 2018 Timothy Wu

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