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DEVELOPMENT

To do:

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1. Explore the interface between the cafe and cinema/gathering space, and between the cafe and the canal (and canal path)

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2. Decide on the general layout of the housing area.

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3. Elaborate on how the outdoor spaces, distinguishing between spaces of transition (walkways/arcade) and 'outdoor rooms'

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4. Decide on the cinema space layout/projection/orientation/flexibility

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5. Explore how entrances/exits work, for public/private areas-(box office, entrance to archive) as well as the arcade space, and service entrance.

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© 2018 Timothy Wu

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